ArnoldĪrnold Renderer was first conceived in 1997 (Then called RenderAPI) by Marcos Fajardo who wanted to build a render engine that used ray tracing to calculate the final results.
Hopefully it can give you an idea of the pros and cons of each one and figure out which is a good starting point for you.
In this article I will discuss three of the most popular render engines on the market right now. How you render is calculated and eventually turns out is reliant on your render engine. It can be quite an intensive job for you PC and can take several hours depending on the scene. It is the render engine’s job to calculate all the lighting and geometry in your scene and how they all interact with each other and your materials. That means if you buy something we get a small commission at no extra cost to you( learn more)ĭepending on what the final product is, a 3D artist will need a render engine to turn their 3D scene into a completed 2D image. Tips 3D Written by Thomas Denham Disclosure: This post may contain affiliate links.